Design Division Job Posting Archives

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From: Kristin Burns (kristin.burns@stanford.edu)
Date: 05/20/08


>____________________
>
>
>MULTIMEDIA SPECIALIST: TANGIBLE MEDIA EXHIBITS FOCUS (San Francisco)
>Exhibit Development: New Media Group
>Regular, Full-time Position
>Exploratorium
>[OK to forward posting to other listservs]
>
>SUMMARY:
>This is a rare opportunity in our New Media and Exhibit Human
>Computer Interaction (HCI) department for a microcontroller &
>electronics savvy tangible media / physical computing guru, to have
>an unusual degree of creative and technical freedom, in a unique,
>fun, non-commercial R&D environment. Collaborate with leaders in
>their fields--internally and externally--on first-hand experiences
>that meld science, art and human perception to stimulate kids,
>teens, and adults to learn through inquiry and serious play. You
>will create, iterate, and maintain interactives that interpret data
>from sensors, make things move or react in the physical world, drive
>sound and video, or talk to other software and devices.
>
>ESSENTIAL FUNCTIONS:
> * Generate cool exhibit/interaction ideas, and create prototypes.
> * Collaborate on projects generated by others.
> * Understand, maintain, and iterate/improve legacy interactive exhibits.
> * Create prototypes to communicate your and other team member's concepts.
> * Try prototypes on the museum floor with visitors, early and
> often, assisted by top, in-house visitor research professionals.
> * Iterate prototypes into increasingly effective interactions;
> know when to move on to a better idea.
> * Network with peers, and stay on top of current technologies and trends.
>
>QUALIFICATIONS:
> * Bachelor's Degree in interactive multimedia, user interface
> design, HCI, or related field. Advanced degree in new media,
> HCI, or related discipline a plus.
> * Two years of recent experience developing robust interactives
> * Basic electronic circuit design, breadboarding and testing
> (oscilloscope, DVM/DMM).
> * Microcontroller programming expertise.
> * Familiarity with sensors (proximity, flex, pressure,
> capacitive, etc.), actuators (servo/steper motors, solenoids, etc.), and
> physical/wireless interfaces.
> * Familiarity with one of: Flash/ActionScript (strong plus),
> Max/MSP/Jitter, or Director Lingo.
> * C++, C# or Java competence, particularly with
> non-keyboard/mouse input/output (i.e. sensors, effectors/actuators,
> video cameras
> and projection devices).
> * Comfortable using various museum machine shop tools & equip,
> if/where applicable
> * Proficiency working in a mixed-platform environment with both
> older and current Macintosh and Windows OS releases; connecting,
> swapping, and troubleshooting a wide variety of peripheral devices.
> * Basic wired/wireless Ethernet configuration, and connection
> troubleshooting.
> * Demonstrated knowledge and instinct for good usability.
> * Ability to work harmoniously as part of a multidisciplinary
> exhibit development team.
> * Experience with A/V control systems; LabView; Bluetooth;
> RFID, or other RF technologies a plus.
>
>APPLICATION DEADLINE:
>The application submission deadline expires on Friday, June 20, 2008
>by 5:00pm or when the position is filled. This position is available
>immediately.
>
>HOW TO APPLY:
>Please include job code NM22 in all communications. Send cover
>letter and resume to:
>
> Organizational Development, Job NM22
> Exploratorium, 3601 Lyon Street, San Francisco, CA 94123
> Fax: (415) 561-0370
>
> E-mail: <mailto:resume@exploratorium.edu>resume@exploratorium.edu
> Include 'Job NM22' somewhere in subject line
> No attachments. Please paste cover letter and resume (plain
> text) into e-mail.
>
> No phone calls please.
>
>This is a regular, full-time (37.5 hours per week), exempt, union
>position that includes benefits.
>
>The Exploratorium is committed to a diverse workforce.


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