Rough Motion Method

This was when we sent a high signal to motor for a certain amount of time (pulse the motor) after a certain number of button hits.  For example, every two hits, send a high signal to the motor for 20 ms.  (In this case, we would have to make sure that the user could not hit the button twice in 20 ms, or he or she would be able to “saturate” our system, and could not do any better) 

Positives Negatives
Easy to implement and logically easy becuase of a simply timer count. Jolted movements of the cars
Easy to adjust and tweak for our system Possibility of saturation of the speed by number of hits

 

Method was not chosen