
CIRCUITRY
Inputs:
[Penny Sensor] [Cracker Sensor] [Pump Angle Sensor] [Jump Sensors] [Collision Sensor]
Outputs:
[Bell] [ Cracker LED's] [Puppet Pumping] [Background Scrolling] [Villain Servo] [Jump Motor]
[Handle Vibration] [Cheese Whiz]
Background Scolling: This circuit controls a motor that drives the background scrolling. The motor speed varies based on how fast the players are pumping. This is achieved through a PWM output from port T0 of the C32.