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CIRCUITRY

Inputs:
[Penny Sensor]  [Cracker Sensor]  [Pump Angle Sensor]  [Jump Sensors]  [Collision Sensor]

Outputs:
[Bell] [ Cracker LED's]  [Puppet Pumping]  [Background Scrolling]  [Villain Servo]  [Jump Motor]  
[Handle Vibration]  [Cheese Whiz]


Background Scolling: This circuit controls a motor that drives the background scrolling. The motor speed varies based on how fast the players are pumping. This is achieved through a PWM output from port T0 of the C32.